GLlike
GLlike is a term used to describe software libraries or interfaces that imitate the OpenGL API, providing a graphics rendering model with a familiar GL-style naming and semantics. It does not refer to a single standardized project, but rather to a family of implementations that aim to offer a OpenGL-like programming experience, sometimes to ease porting, experimentation, or cross‑platform development.
GLlike implementations are typically designed to help developers write rendering code without committing to a specific
A GLlike API generally includes concepts familiar to OpenGL users, such as shader programs, vertex buffers,
GLlike can be realized as translation layers that map GL-like calls to other graphics backends, or as
There is no single authoritative GLlike specification. The term is used in academic, experimental, and hobby
OpenGL, GLES, Vulkan, Direct3D, Metal, graphics API wrappers, and translation layers.