GLNONE
GLNONE is a term that appears in certain technical contexts, particularly within graphics programming and driver development. It is not a standard, universally recognized graphics API or library in the same vein as OpenGL or Vulkan. Instead, it often signifies a state or a specific implementation detail where no active graphics context is currently bound or available for operations. This can occur during initialization, shutdown, or in specific error handling scenarios within a graphics driver or rendering pipeline.
When a system or a particular function is in a "GLNONE" state, it implies that no graphics