FarbvektorCodierung
FarbvektorCodierung, sometimes referred to as color‑vector coding, is a method used in digital image processing and computer graphics to represent and compress color information by treating each pixel’s color as a vector in a multidimensional color space, most commonly RGB or CIE‑Lab. The approach originates from vector quantization techniques, where a limited set of representative color vectors—known as a codebook—is generated from a training image or a collection of images. During encoding, each pixel’s color vector is approximated by the nearest codebook entry, and the index of that entry is stored instead of the full color value. This reduces the amount of data required for storage or transmission, while preserving perceptual quality when the codebook is well‑designed.
The creation of the codebook can be performed by algorithms such as the Linde‑Buzo‑Gray (LBG) method, k‑means
FarbvektorCodierung finds applications in lossy image compression formats, texture mapping for real‑time rendering, and bandwidth‑limited image