Direct3D1112
Direct3D1112 is a hypothetical extension of Microsoft’s Direct3D API that envisions an evolutionary step in the Direct3D 11 lineage. It is not an official product and has not been released by Microsoft; it appears in community discussions and speculative roadmaps as a bridge between Direct3D 11.x and later generations of the API.
Design goals include delivering improved performance on modern GPUs while preserving backward compatibility with existing Direct3D
Conceptually, Direct3D1112 would retain the familiar Direct3D 11 programming model (device, context, resources, shaders) but introduce
Because no official specification exists, Direct3D1112 remains a topic of speculative discussion; actual development directions have