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Crosspackaging

Crosspackaging is the practice of creating software packages that can be installed on more than one target platform or architecture, typically from a single source tree or build configuration. It often combines cross-building—building for a different host or operating system than the one used for development—with the production of platform-specific package artifacts, such as deb, rpm, apk, exe, dmg, and other distribution formats. The goal is to reduce duplication of code and effort while ensuring that binaries and metadata are correct for each target.

Scope and approaches

Crosspackaging covers portability across operating systems (for example Linux, Windows, and macOS) and across architectures (such

Challenges

Crosspackaging faces library and ABI differences between targets, divergent runtime environments, and varying dependency and licensing

Applications and relation to other concepts

It is integral to software that must run on multiple operating systems or hardware architectures, including

See also

Cross-compilation, multi-arch packaging, packaging formats, reproducible builds.

as
x86_64,
ARM,
and
others).
It
relies
on
cross-compilers,
cross-building
toolchains,
and
packaging
pipelines
that
can
produce
distinct
packages
for
each
target
while
sharing
the
same
source
and
build
logic.
Build
systems
like
CMake,
Meson,
and
Autotools,
along
with
packaging
tools
and
continuous
integration
workflows,
are
commonly
used
to
orchestrate
cross-target
builds.
Some
ecosystems
also
leverage
universal
or
semi-portable
formats
to
ease
cross-distribution
deployment,
such
as
AppImage,
Snap,
or
Flatpak
in
the
Linux
space.
rules.
Differences
in
file
layouts,
system
paths,
and
security
policies
can
complicate
packaging.
Ensuring
reproducible
builds,
correct
signing,
and
compliant
distribution
across
targets
requires
careful
configuration,
testing,
and
often
automated
validation
across
multiple
architectures
and
distros.
traditional
Linux
distributions
with
multi-arch
support,
Windows/macOS
cross
builds,
and
embedded
or
IoT
devices.
It
is
closely
related
to
cross-compilation,
multi-architecture
packaging,
and
the
use
of
containerized
or
isolated
build
environments.