Home

Chargen

Chargen, short for character generation, is the process by which players create their player character for a role-playing game. It encompasses defining who the character is, what abilities they possess, how they look, and what starting resources they bring into the game. Chargen helps establish role, power level, and backstory, and it often influences how players interact with the game world and with other characters.

In most systems, chargen includes several core elements. Players typically choose or define a concept or role,

Methods for assigning attributes vary. Point-buy lets players distribute a fixed pool of points, standard arrays

Variations exist across systems. Some favor rapid, streamlined creation to begin play quickly; others emphasize in-depth

select
race
or
species
and
class
or
profession,
and
allocate
or
determine
ability
scores
or
attributes.
They
may
pick
skills,
talents,
or
powers,
determine
hit
points
or
health,
and
select
starting
equipment
or
wealth.
Background
details,
alignment,
and
personality
traits
or
life
paths
are
common
additions
that
can
affect
starting
resources
or
narrative
hooks.
Some
games
also
include
appearance
options
and
backstory
generation
to
enhance
immersion.
provide
a
preset
set
of
scores,
and
random
rolling
yields
variability.
Digital
games
may
streamline
chargen
with
presets,
guided
choices,
or
automated
optimization
checks
to
balance
play.
In
tabletop
games,
chargen
often
interacts
with
campaign
rules,
house
interpretations,
or
optional
constraints
to
tailor
difficulty
and
tone.
world-building
and
mechanical
nuance.
A
well-designed
chargen
supports
new
players,
maintains
balance,
and
fosters
engagement,
while
overly
lengthy
or
complex
processes
can
create
barriers
to
entry.