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Builds

Builds are terms used across domains to describe versions, configurations, or assembled products created from components, code, or assets. They often record the exact composition and assembly steps needed to reproduce the final result.

In software development, a build is a compiled or packaged form of source code suitable for testing

In video games, a build describes a player's allocation of skills, abilities, gear, and stats for a

In hardware contexts, a build means assembling a computer or device from chosen components. A good build

In fitness and bodybuilding, a build refers to a program to increase muscle mass or strength, or

In construction and manufacturing, builds describe the process or the resulting product, including build-to-order workflows, versioned

or
release.
Build
systems
manage
sources,
dependencies,
and
steps
to
produce
artifacts
such
as
executables
or
libraries.
Build
numbers
track
changes,
and
reproducible
builds
ensure
consistent
results.
CI/CD
pipelines
automate
builds
on
code
changes.
character,
tailored
for
a
task
or
patch.
Builds
reflect
game
balance
and
equipment
availability
and
are
shared
via
guides
and
communities.
balances
performance,
power,
cost,
and
compatibility
of
parts
such
as
CPU,
motherboard,
memory,
storage,
and
graphics,
with
cooling
and
power
considerations.
to
a
physique
profile.
Diet
and
training
variables
are
adjusted
to
support
the
goal,
with
progress
tracked
over
time.
plans,
and
documentation
of
materials
and
workmanship.
Across
domains,
builds
emphasize
traceability,
reproducibility,
and
alignment
between
initial
requirements
and
the
final
assembled
result.