Bodembedaling
Bodembedaling is a term without a widely recognized, formal definition in standard reference works. It appears as a Dutch compound formed from bod, meaning “body,” and embedaling, meaning “embedding.” Because it is not a standardized term, its precise meaning tends to be domain specific and may vary by context or discipline.
In the context of computer graphics, virtual reality, and related fields, bodembedaling can refer to the process
In educational or simulation settings, bodembedaling may describe embedding a body model within a simulated scenario
Key considerations include technical challenges such as scan accuracy, pose synchronization, and motion retargeting, as well