AudioModule
An AudioModule is a software component that performs a discrete unit of audio processing within a larger system. It receives audio input, applies a defined transformation, and outputs the result to other modules. Modules are designed to be reusable, configurable by parameters, and combinable into processing chains or signal graphs.
Typically, an AudioModule processes in real time, either in small blocks or sample-by-sample, depending on the
Common module types include oscillators and samplers for generation, filters and EQs for shaping, dynamics processors
AudioModules are used by hosts and frameworks that manage parameter automation, preset storage, and real-time scheduling.
Development considerations include thread safety, deterministic processing, and minimizing latency. Clear interfaces and well-defined parameter ranges
AudioModules are central to digital audio workstations, live sound processing, game audio engines, and embedded devices,