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Aseprite

Aseprite is a pixel art tool designed for creating animated sprites and static pixel art. It provides a frame-based editor with layers, frames, and a timeline, enabling artists to draw frame-by-frame animation with onion skinning to see previous and next frames.

The editor uses a pixel-perfect canvas and supports tilemaps and tilesets, palettes, and color management with

Animation and export: the timeline allows looping, playback, and frame rate control; onion skinning can be enabled

Platform and licensing: Aseprite runs on Windows, macOS, and Linux. The source code is released under the

Usage and impact: widely used in indie game development and pixel art communities for its focused workflow,

indexed
palettes
and
dithering
options.
Tools
include
pencil,
brush,
eraser,
line,
curve,
shapes,
fill,
and
selection
tools,
plus
transform
and
pixel-perfect
snapping.
It
supports
layers,
layer
groups,
and
blend
modes.
for
planning
animation.
Aseprite
can
export
animations
as
animated
GIF
or
APNG,
as
well
as
sprite
sheets
(PNG)
and
individual
frames;
it
can
export
tilesets
and
other
assets.
It
supports
scripting
with
Lua,
enabling
automation
and
custom
tools.
MIT
license,
and
developers
may
build
from
source;
official
binaries
are
distributed
for
purchase.
extensibility,
and
active
community.
Development
continues
with
regular
updates.