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Animatronic

An animatronic is a robotic device designed to emulate humans or animals for entertainment, education, or exhibition. Built from mechanical actuators, sensors, and control software, animatronics are typically programmed to perform lifelike movements, gestures, and sounds. The term, popularized by Disney, is often used in reference to the subset known as audio-animatronics, which combines synchronized motion with prerecorded audio to create convincing performances.

Common components include electric servo motors, hydraulic or pneumatic actuators, motion controllers, jaws, eyelids, and other

Animatronics emerged in the mid-20th century as a bridge between puppetry and robotics. Disney's Enchanted Tiki

Applications vary from theme parks, stage shows, and museum displays to film production and interactive exhibits.

Contemporary animatronics emphasizes increased realism, robustness, and interactivity. Advances in sensors, perception, and artificial intelligence are

facial
features,
as
well
as
microphones,
speakers,
lights,
and
feedback
sensors.
Modern
systems
may
use
microcontrollers,
embedded
computers,
and
networked
controllers,
allowing
more
precise
timing,
sequencing,
and
occasional
interactive
responses.
Room
(1963)
and
subsequent
attractions
popularized
the
approach,
with
the
trademarked
Audio-Animatronics
representing
the
high
point
of
synchronized
motion
and
sound.
In
film
and
television,
animatronics
have
been
used
to
create
realistic
creatures,
often
in
combination
with
computer-generated
imagery
(CGI).
Notable
productions
include
Jurassic
Park
(1993),
which
integrated
life-size
animatronic
creatures
with
digital
effects.
The
technique
allows
designers
to
craft
controlled,
repeatable
characters
that
can
operate
in
real
environments
without
CGI
or
remote
operation.
enabling
more
responsive
figures,
while
maintenance,
safety,
and
power
requirements
continue
to
influence
design
choices.