Animating
Animation is the process of generating moving images by displaying a sequence of frames at a suitable speed. Each frame captures a change in position, expression, or lighting, and the sequence creates the illusion of motion when viewed rapidly, commonly around 24 frames per second. Animations can be created by drawing or modeling characters and scenes, or by capturing real-world performances and altering them digitally.
The field has roots in devices such as the thaumatrope and zoetrope, which demonstrated persistence of vision.
Major methods include traditional hand-drawn animation, stop-motion, 2D vector-based animation, 3D CGI animation, and motion capture.
Workflows typically cover pre-production (concept art, storyboards, animatics), production (layout, animation, lighting, rendering), and post-production (compositing,
Applications span film, television, video games, advertising, education, and data visualization, reflecting animation’s broad uses and