animationtiming
AnimationTiming refers to the control and specification of how an animation progresses over time. It encompasses the duration of the animation, the timing function that defines its acceleration curve, and the delay before it begins. In web development, the AnimationTiming interface, part of the Web Animations API, provides a structured way to manage these aspects. Key properties include duration, which sets the total time for one cycle of the animation, and delay, which determines how long to wait before starting. The timing-function property is crucial for creating natural-looking movements. It dictates the speed of the animation throughout its duration, ranging from linear progression to complex easing curves that mimic real-world physics. Common timing functions include ease, linear, ease-in, ease-out, and ease-in-out. These functions are often represented by mathematical curves, such as Bézier curves, which allow for fine-grained control over the animation's feel. Understanding and manipulating AnimationTiming is fundamental to creating engaging and visually appealing animations in various digital mediums, from websites and applications to games.