3Dhahmot
3Dhahmot is a term used in digital art and human-computer interaction to describe a framework for representing and exploring emotions in three-dimensional media. The concept emerged from cross-disciplinary collaborations among artists, designers, and researchers in the late 2010s. It is used both as a methodological approach and as a name for a set of tools and datasets that support emotion-aware 3D design.
At its core, 3Dhahmot seeks to map affective states to perceptible visual cues. Proponents use parameters such
Technology and workflows commonly involve 3D modeling and rendering software, game engines, and open-source libraries. Many
Applications include museums and galleries presenting emotion-driven 3D works, educational kits for visual communication courses, and
Reception in the field is mixed; supporters argue that 3Dhahmot provides a practical language for discussing
Related topics include affective computing, 3D visualization, and computer graphics in art.