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2Danimasjon

2D animation is the process of creating moving images in a two-dimensional plane by presenting a sequence of drawings or digitally generated frames. It encompasses traditional hand-drawn cel animation, digital vector and bitmap animation, cut-out methods, and motion graphics that simulate movement within flat space.

Historically, 2D animation began with hand-drawn frames in the early 20th century. Classic studios such as Disney

Techniques include frame-by-frame animation, where each frame is drawn; tweening or automatic in-betweening; rigging of digital

Production workflow typically starts with concept art and storyboards, followed by character and asset design, layout,

2D animation remains common in television series, web cartoons, educational content, mobile apps, and advertising. It

established
the
pipeline
for
cel
animation,
while
other
studios
developed
limited
animation
techniques.
With
the
rise
of
computer
graphics,
2D
animation
expanded
to
digital
tools
in
the
1990s
and
remains
widely
used
alongside
3D
methods.
puppets
for
efficient
movement;
cut-out
animation
using
linked
shapes;
and
onion-skinning
to
plan
motion.
Styles
range
from
traditional
cel
look
to
vector-based
flat
color,
to
more
painterly
or
stylized
effects.
animation,
cleanup,
coloring,
and
compositing.
Modern
toolchains
include
software
such
as
Toon
Boom
Harmony,
Adobe
Animate,
TVPaint,
and
Moho.
The
process
emphasizes
consistency
of
line,
color,
and
timing
across
shots.
often
offers
faster
iteration,
lower
hardware
requirements,
and
a
distinct
artistic
appeal
compared
to
3D
animation,
though
it
can
be
labor-intensive
and
may
require
separate
workflows
for
visual
effects
and
compositing.
Some
productions
blend
2D
with
3D
elements.