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wallhugging

Wallhugging, also written wall hugging, is the practice of moving or standing close to a wall or edge to minimize exposure to opponents, cameras, or sensors. The concept relies on the wall to provide concealment or cover, reducing direct line-of-sight and allowing stealthy movement or observation. The term is used across gaming culture and real-world tactical discussions, though it is informal rather than a formal doctrine.

In video games, wallhugging is a common cover-based technique. Players press against walls to stay out of

In real-world contexts, urban warfare and law-enforcement training discuss similar behaviors under the broader categories of

See also: cover, concealment, stealth, peeking.

an
enemy's
field
of
view,
then
step
out
briefly
to
engage,
loot,
or
scout
around
corners.
Corner
peeking
is
a
related
technique
in
which
the
player
exposes
only
a
small
portion
of
their
body
as
they
check
for
threats.
Games
often
reward
disciplined
wallhugging
with
safer
navigation
through
open
sections
or
ambush
opportunities,
while
poor
execution
can
leave
a
player
exposed.
use
of
cover
and
movement
near
walls.
The
tactic
aims
to
reduce
exposure
to
crossfire
and
detection,
using
corners,
doorways,
and
narrow
corridors
to
minimize
risk.
Practitioners
must
balance
concealment
with
awareness
of
blind
spots;
wallhugging
can
create
hazards
if
a
corner
is
not
properly
checked
or
if
lighting
and
acoustics
reveal
the
operator.