unstored
"Unstored" refers to a design principle and operational approach in computing and data management that emphasizes the avoidance of persistent storage for certain types of data or processes. The concept contrasts with traditional systems that rely on storing data on secondary storage devices like hard drives or SSDs, opting instead for temporary or ephemeral solutions.
In computing, unstored systems prioritize speed and efficiency by keeping data in volatile memory (such as
The unstored principle is also applied in cloud computing and serverless architectures, where resources are dynamically
However, unstored systems come with trade-offs. Since data in volatile memory is lost when power is cut,
The unstored approach is particularly valuable in scenarios requiring low-latency performance, such as real-time analytics, gaming