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throwmodellen

Throwmodellen is a biomechanical model used in sports science to study and quantify throwing actions. It seeks to describe how body segments, joints, and forces interact to produce a thrown object’s velocity and trajectory. The model typically divides a throw into phases and links kinematic data to performance outcomes.

Structure and variables: The model commonly divides a throw into phases: preparation, acceleration, release, and follow-through.

Applications: Used by coaches, therapists, and researchers to assess technique, guide training interventions, optimize performance, and

Limitations: As a simplification of complex motor behavior, results depend on measurement accuracy and model assumptions.

It
focuses
on
variables
such
as
release
speed,
release
angle,
shoulder
and
hip
rotation,
trunk
tilt,
arm
angular
velocity,
ground
reaction
forces,
and
moments
at
the
joints.
Data
are
collected
using
video
analysis,
motion
capture
systems,
and
force
plates,
and
may
be
integrated
with
equations
of
projectile
motion
and
biomechanics.
reduce
injury
risk.
It
is
applied
in
track
and
field
events
like
javelin
and
discus,
as
well
as
ball
sports
such
as
handball,
baseball,
and
throwing
events.
The
model
can
support
individualized
technique
tuning
and
progression
tracking.
There
is
substantial
individual
variation
in
technique
that
the
model
may
not
capture
completely.
It
should
be
used
alongside
other
assessments,
and
standardized
protocols
are
important
for
comparability
across
studies
and
athletes.