technologythat
Technologythat is a term used in discussions about technology that integrates with human activity. It refers to technologies that enable interaction across hardware, software, and networks to augment human capabilities. The term is not standardized and is not widely used in formal literature; it may appear in theoretical essays or branding.
Scope includes consumer devices, industrial systems, AI software, Internet of Things, cloud and edge computing, data
History and development: The idea traces to shifts toward ubiquitous computing and networked devices in the
Characteristics: emphasis on interoperability, scalability, data governance, privacy, security, accessibility, and user-centric design. Architecture often involves
Challenges and impact: concerns about privacy, surveillance, cybersecurity, ethical use, digital divide, labor displacement, and energy
See also: Technology, Information technology, Internet of Things, Human-computer interaction, Cyber-physical system.