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streaminginterfaces

Streaming interfaces are software abstractions that enable the transfer of data in a continuous sequence rather than in discrete, fully materialized chunks. They allow a data producer to emit data as it becomes available and a consumer to process it on the fly, without requiring the entire data set to be loaded into memory.

Core characteristics include support for backpressure, buffering, and varying data rates. They can be push-based, where

A streaming interface typically defines a contract that includes operations such as open or connect, read or

Common implementations appear across programming languages. Examples include Java's InputStream and OutputStream, .NET's Stream, Python's io

Design considerations for streaming interfaces include latency versus throughput, backpressure handling, error handling, end-of-stream signaling, and

the
producer
emits
data,
or
pull-based,
where
the
consumer
requests
data,
or
a
hybrid
that
negotiates
flow
control.
This
flexibility
makes
streaming
interfaces
suitable
for
files,
network
streams,
and
live
data
feeds.
write,
close,
and
status
or
error
reporting.
Implementations
may
add
framing,
encoding/decoding,
timestamps,
and
metadata.
In
some
domains,
streaming
interfaces
also
handle
end-of-stream
signaling
and
error
recovery.
module,
and
the
Node.js
stream
API.
In
multimedia
and
data
pipelines,
streaming
interfaces
underpin
formats
and
protocols
that
carry
continuous
media,
live
data
feeds,
or
log
streams,
often
with
domain-specific
conventions
for
timing
and
framing.
portability
across
platforms.
While
the
concept
is
general
to
I/O,
domain-specific
streaming
often
adds
additional
semantics
such
as
codecs,
channels,
or
message
framing
to
suit
particular
workloads.