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streamair

StreamAir is a cloud-based streaming platform and protocol designed to deliver low-latency audio and video over the internet. It offers a transport protocol, edge-enabled delivery, and client SDKs that cater to live broadcasting, interactive media, and remote production workflows. The platform emphasizes sub-second end-to-end latency under typical conditions, adaptive bitrate for fluctuating networks, end-to-end encryption, and integrated telemetry for quality monitoring.

Development began in 2018 as a collaboration among researchers and engineers seeking alternatives to conventional streaming

StreamAir operates with a UDP-based transport layer inspired by modern low-latency protocols, combined with application-layer control

Key features include low latency, adaptive bitrate, secure transport, multi-peer collaboration, server-side recording, and a modular

StreamAir has seen use in broadcast and esports pilots and is often discussed in industry forums as

stacks.
The
first
open-source
reference
implementation
was
released
in
2020,
followed
by
a
commercial
cloud
service
offering
ingest,
transcoding,
and
global
delivery
with
regional
edge
nodes
in
2021.
By
2023,
several
media
teams
and
esports
organizations
reported
pilot
deployments
to
reduce
latency
and
improve
interactivity.
for
adaptive
streaming.
It
uses
dynamic
routing,
edge
caching,
and
selective
retransmission
to
cope
with
packet
loss.
Security
is
provided
by
end-to-end
encryption
and
secure
key
exchange.
The
platform
includes
SDKs
for
web,
mobile,
and
native
apps
and
provides
APIs
for
event-based
signaling,
chat,
and
scene
changes
in
live
productions.
pipeline
for
ingest,
transcoding,
and
delivery.
The
ecosystem
supports
plug-ins
for
analytics,
moderation,
and
interactive
overlays.
a
potential
competitor
to
established
streaming
stacks.
Proponents
highlight
latency
and
control;
critics
point
to
the
complexity
of
implementation
and
the
cost
of
edge
delivery
at
scale.