speloptimeras
Speloptimeras is a term used in game development to describe the process of optimizing a game to improve performance, balance, and user experience. The word is Swedish, with spel meaning game and optimeras meaning to be optimized, and it is applied broadly to both technical and design aspects of a game.
The scope of speloptimeras includes technical performance optimization, gameplay balance, economy and progression systems, and accessibility.
Common methods used in speloptimeras include profiling and benchmarking, iterative testing, and data-driven adjustments. Tools for
A typical workflow involves defining metrics, measuring current performance, implementing changes, and re-evaluating results, often in