speculativedesign
Speculative design is a design approach that uses imagined futures and speculative artefacts to explore the social, ethical, and political implications of emerging technologies. Rather than predicting what will happen, it aims to question assumptions and stimulate discussion about who or what futures might affect.
Originating with Anthony Dunne and Fiona Raby at the Royal College of Art in the late 1990s,
Practitioners create speculative artefacts, scenarios, and narratives that make potential futures tangible. Methods include counterfactual products,
Speculative design seeks to widen public discourse, inform education, and influence policy by foregrounding contested futures
Critics argue that it can be esoteric or politically inert if it lacks pathways to action. Others
Key figures and projects include Dunne and Raby's Design Interventions, Julian Bleecker's design fiction, and Superflux's