smoothsynthesizing
Smoothsynthesizing is a term used in digital sound synthesis to describe approaches that produce smooth, continuous timbres and control changes by reducing abrupt changes in the synthesis process. It encompasses methods that aim to minimize clicks, pops, or spectral glitches while allowing expressive, fluid sonic evolution.
Techniques commonly employed include slew-rate limiting of parameter changes (also called envelope smoothing or rate limiting),
In different synthesis domains, smoothing has specific applications. In granular synthesis, smoothing often involves windowing and
Practical considerations include a trade-off between responsiveness and timbral fluidity. Greater smoothing can dull fast transients
Overall, smoothsynthesizing describes a set of practices that aim to produce natural, continuous sonic results in