scaleX1
ScaleX1 is a term used in computer graphics and user interface animation to denote a horizontal scale factor of 1. It represents a case where the horizontal dimension is not altered by the scaling operation, while other transformations may still apply.
In two-dimensional affine transformations, scaling changes coordinates by factors along the x and y axes. A
Common usage appears in software that supports 2D transforms. In CSS, the transform function scaleX(n) multiplies
In code, scaleX1 may be used as a named constant or parameter representing the reference horizontal unit,
See also: scaleX, scale, transformation matrix, affine transformation, CSS transform, Canvas context.scale, SVG transform.