savedata
Savedata refers to the persistent representation of an application's state, enabling a user to resume work or progress after closing the program. In gaming, savedata tracks player progress, choices, inventory, unlocks, and the current world or level state.
Save data can be stored in various formats. Text-based formats such as JSON, XML, or YAML are
Typical contents of save data include a player profile, progress flags, character statistics, inventory and currencies,
Saving mechanisms and lifecycle vary. Applications may support manual saves, automatic saves at checkpoints, and quick
Versioning and compatibility are important as software evolves. Save formats may change between versions, requiring migration
Security and integrity considerations include protection against corruption and tampering. Techniques such as checksums, digital signatures,
Platform considerations influence how saves are managed. Consoles, PCs, and mobile devices impose different sandboxing rules,
Recovery and troubleshooting options include restoring from backups, offline copies, or reverting to earlier save slots