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roughtextured

Roughtextured is an adjective used to describe surfaces, materials, or representations that have a conspicuously rough surface or tactile quality. The term is not a standardized technical category, but it is commonly employed in design, architecture, materials science, textiles, and digital graphics to distinguish rough surfaces from smooth ones. Roughtextured finishes can arise from manufacturing processes such as sandblasting, knurling, casting with aggregate, or applying coarse coatings. In textiles, roughtextured fabrics like tweed, bouclé, and coarse weaves create a tactile, irregular surface.

In physical materials, roughtextured surfaces often improve grip, reduce glare, or enhance wear resistance. They can

In digital graphics and rendering, roughtextured describes surface properties that appear rough due to shading parameters

Overall, roughtextured denotes a tactile or visual roughness that affects aesthetics, function, or perception across multiple

also
influence
acoustics
and
adhesion,
as
roughness
interacts
with
friction,
sound
propagation,
and
coating
performance.
Measurement
of
surface
roughness
typically
involves
profilometry
and
parameters
such
as
Ra
or
Rz,
providing
a
quantitative
sense
of
the
texture’s
amplitude
and
wavelength.
rather
than
actual
geometry.
In
physically
based
rendering,
roughness
maps
or
textures
control
the
microfacet
distribution
and
the
spread
of
specular
highlights,
making
surfaces
look
matte
or
diffuse
as
roughness
increases.
Artists
use
these
textures
to
convey
material
character,
from
weathered
metals
to
eroded
plastics.
disciplines.
See
also
texture,
roughness,
tactile
texture,
and
material
finish.