retopologian
Retopologian is a term used in the field of 3D modeling and computer graphics to describe the process of creating a new, simplified mesh topology from an existing one. This technique is commonly employed to improve the efficiency and quality of 3D models for various applications, such as animation, game development, and digital sculpting. Retopologizing involves manually or semi-automatically reconstructing the geometry of a model, often with a focus on optimizing the number of polygons, ensuring even distribution of vertices, and improving the overall flow of the mesh.
The primary goals of retopologizing include enhancing the model's performance in real-time applications, improving the model's
Retopologizing is a crucial step in the 3D modeling workflow, as it directly impacts the model's usability