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rateandstate

Rate-and-state friction is a constitutive model used to describe how friction on sliding interfaces, particularly tectonic faults, depends on both slip rate and the evolving state of contact. It integrates a memory of the contact surface through a state variable, typically denoted θ, which changes with slip and time. The framework accounts for frictional healing at low slip rates and velocity-weakening or strengthening at higher rates, enabling realistic representations of stick-slip earthquakes and fault behavior observed in experiments.

A widely used form expresses the friction coefficient μ as a function of slip velocity V and state

The model employs two canonical state evolution laws. The aging (or Da) law is dθ/dt = 1 −

Steady-state friction for either law yields μss = μ0 + (a − b) ln(V/V0), illustrating rate-dependent behavior. Rate-and-state friction

θ:
μ
=
μ0
+
a
ln(V/V0)
+
b
ln(
(θ
V0)
/
Dc
),
where
μ0
is
a
reference
friction,
V0
is
a
reference
velocity,
Dc
is
a
characteristic
slip
distance,
and
a
and
b
are
empirical
parameters.
The
term
a
controls
direct
velocity
effects,
while
b
governs
the
evolution
of
friction
through
θ.
The
combination
a
−
b
determines
the
steady-state
velocity
dependence
of
friction.
(V
θ)/Dc,
describing
gradual
strengthening
with
time
at
rest
and
gradual
weakening
with
slip.
The
slip
(or
Ruina)
law
is
dθ/dt
=
−
(V
θ)/Dc
ln(
(V
θ)/Dc
),
emphasizing
changes
in
θ
driven
by
slip
history.
Both
laws
cause
θ
to
adjust
toward
a
state
compatible
with
the
current
slip
rate,
producing
corresponding
changes
in
μ.
is
applied
in
modeling
fault
slip,
earthquake
rupture,
laboratory
rock
friction
experiments,
and
numerical
simulations
of
seismic
processes.
Limitations
include
parameter
calibration
challenges
and
potential
inadequacy
to
capture
all
material
and
boundary-condition
effects.