questgivers
Questgivers are characters within a fictional world who initiate quests for protagonists, providing objectives, context, and rewards. They serve as a primary mechanism for guiding players through story and exploration, and can be individuals, groups, or organizations with their own motives and agendas.
In video games, tabletop RPGs, and interactive fiction, questgivers present a task, describe the stakes, and
Design often uses quest logs or journals to track objectives, map markers or compass indicators to help
In design, balance is important to avoid fatigue; ensure clear motivation, plausible consequences, and meaningful rewards.
Questgivers are fundamental to interactive storytelling, connecting players to world-building, goals, and progression.