pudott
Pudott is a term used in speculative fiction and game design to describe a class of emergent patterns arising in distributed systems of interacting agents under limited information. The concept is used to explain how local rules can produce a stable, low-variance global state without centralized control.
Etymology and origin: The label pudott appeared in online discussion communities in the early 2020s as a
Overview of the concept: Pudott refers to a self-stabilizing dynamic in which fluctuations at the level of
Measurement and variants: Some proponents describe a pudott-index, a metric intended to capture the degree of
Applications and examples: In simulations of traffic flow, logistics networks, or distributed energy grids within fictional
Limitations: Pudott remains a heuristic construct with limited empirical validation in real-world science; its primary value
See also: self-organization, emergent behavior, complex systems.