projektormapping
Projektormapping, also known as projection mapping, is a technique for turning irregularly shaped surfaces into display surfaces for video projection. By projecting images onto objects such as buildings, sculptures, or stage sets, the content is warped and masked so that it appears to be part of the surface. The effect relies on precise alignment between the projected image and the geometry of the target, which is achieved through calibration and, often, 3D modelling.
The typical workflow includes creating or importing a 3D model of the target surface, producing the visual
Common software tools used for projektormapping include dedicated mapping applications and media players that support warping,
Applications of projektormapping span artistic installations, live performances, architectural and urban displays, museums, theaters, and brand