postmove
Postmove is a term used in game design and computing to describe processing that occurs after a move or action has been made. It encompasses updates to the system state, triggering of events, and preparation for the next turn or step. In many turn-based games and simulations, postmove processing ensures consistency of the game state, enforces rules, and initiates the opponent’s turn or the next phase of play.
In board games such as chess, postmove processing updates the internal representation of the board, validates
In software development and game engines, postmove refers to routines, callbacks, or event hooks that run after
In artificial intelligence and automated planning, postmove processing often includes updating the current state with the