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pong

Pong is a 1972 arcade video game released by Atari and widely regarded as one of the first commercially successful video games. It was created by Allan Alcorn as a training exercise that evolved into a simplified simulation of table tennis. The game was inspired by the table-tennis scene in the Magnavox Odyssey and uses two paddles and a ball to exchange rallies. Pong's straightforward play and competitive framing helped establish the viability of arcade video games and paved the way for home consoles.

In Pong, two players control vertical paddles on opposite sides of a rectangular screen, attempting to bounce

Arcade cabinets displayed a basic black-and-white display on a CRT monitor, with a simple cabinet and coin

As a landmark title, Pong influenced game design and the business of interactive entertainment. It is frequently

a
ball
past
the
opponent’s
paddle.
The
ball
rebounds
off
the
top
and
bottom
walls
and
increases
in
speed
after
each
contact
with
a
paddle,
making
rallies
progressively
harder.
A
point
is
scored
when
a
player
fails
to
return
the
ball.
The
game
supports
two-player
play
and,
in
many
versions,
a
single-player
mode
against
a
simple
AI.
mechanism.
Pong
became
a
popular
attraction
in
arcades
and
led
to
a
rapid
expansion
of
the
video
game
industry
in
the
1970s.
It
spawned
numerous
imitators
and
licensed
variants
and
helped
Atari
expand
into
home
entertainment,
notably
with
Home
Pong
for
the
Atari
2600
console
in
1977.
cited
as
one
of
the
earliest
and
most
influential
video
games,
and
its
enduring
name
is
associated
with
the
fundamentals
of
digital
tennis-like
sports
games
and
the
rise
of
the
arcade
era.