poisonbased
Poisonbased is a term used primarily in fictional contexts to categorize agents, substances, or effects whose defining characteristic is the delivery of a toxin to a target. It is not a formal scientific category, but it appears in worldbuilding glossaries, game design discussions, and fan wikis to distinguish poison-derived hazards from other damage types.
In games and storytelling, poisonbased elements are often implemented as status effects or damage-over-time mechanics. They
In real-world toxicology, toxins are classified by mechanism, affected organ systems, or chemical families rather than
Etymology and usage: The coinage of poisonbased merges “poison” with a suffix suggesting fundamentality or orientation,