playercentered
Playercentered is a design philosophy in game development that prioritizes the needs, goals, and experiences of players over other considerations such as technical ambition, marketing objectives, or prescriptive authorial intent. It emphasizes user experience, player agency, and satisfaction, and relies on research into how players think, behave, and learn. It is distinct from developer-centered or technology-first approaches.
Key principles include player agency and meaningful choices, transparent feedback, accessible interfaces, adjustable difficulty and assist
Practices involve user research, personas, playtesting, usability testing, analytics, and iterative prototyping. Designers may provide configurable
Applications span genres and formats, including open-world games, narrative-driven titles, competitive games, and serious games. In
Advantages include higher engagement, satisfaction, retention, and broader accessibility. Potential criticisms note that heavy emphasis on
Related concepts include user-centered design, player experience, and game feel.