oscillathing
Oscillathing is a generative music system developed by musician and programmer Thomas Pesquet. It is designed to create evolving sonic textures and patterns through a combination of algorithmic processes and user interaction. The system typically operates within a digital audio workstation environment, allowing for real-time manipulation of its parameters.
At its core, Oscillathing employs a set of algorithms that dictate how sound is generated, transformed, and
The sonic output of Oscillathing is characterized by its dynamic and often ambient qualities. It can produce