obraiuRendering
obraiuRendering is a rendering engine developed by Andrei Obraiu. It is designed for creating realistic three-dimensional images and animations. The engine focuses on physically based rendering principles, meaning it simulates how light interacts with surfaces in the real world to achieve photorealism.
Key features of obraiuRendering often include advanced algorithms for handling global illumination, such as path tracing
While the specifics of obraiuRendering's implementation are proprietary to its developer, it is generally understood to