nedtrender
Nedtrender is an open-source rendering engine designed for real-time and offline graphics tasks. It provides a modular, backend-agnostic framework intended for use in video games, simulations, and visualization tools. The project emphasizes performance, cross-platform support, and an extensible rendering pipeline.
Architecturally, Nedtrender separates a scene representation, a materials system, a render pipeline, and multiple backends for
History: Development began as a community project in the late 2010s. The first public release appeared in
Usage and reception: Nedtrender is used by indie game developers, architectural visualization studios, and academic demos.
As of 2024, Nedtrender remains under active development with regular updates and community discussions, and it