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multikills

Multikill is a term used in multiplayer video games to describe the action of defeating several opponents within a short time frame, typically within a single life or a brief window defined by the game’s rules. The concept covers a range of milestones, most commonly including double kill (two kills in quick succession), triple kill (three), quadra kill (four), and pentakill (five). Some games extend the scale with terms such as hexakill or higher, though naming conventions vary by title.

The exact criteria for a multikill—such as how quickly successive kills must occur—differs between games. Most

Gameplay impact varies by title. Multikills can contribute to scoring, experience, or currency, and may unlock

In gaming culture, multikills are commonly cited as indicators of skill, timing, and map awareness. They are

shooters
and
MOBAs
implement
a
short
time
window
after
a
kill;
if
another
opponent
falls
within
that
window,
it
contributes
to
the
ongoing
multikill.
If
the
window
expires,
the
sequence
may
reset.
Multikills
are
often
announced
by
the
game
and
may
appear
in
the
score
HUD,
providing
players
with
immediate
feedback
on
performance.
achievements,
icons,
or
in-game
bonuses.
In
some
games,
large
multikill
streaks
are
tied
to
special
names
or
sounds
and
can
influence
momentum
or
crowd
perception
during
play
and
broadcasts.
frequently
highlighted
in
match
summaries
and
highlight
reels
as
notable
feats
within
a
match.