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microinteraction

A microinteraction is a small, contained moment of interaction within a product, designed to help users complete a single task or understand a single state. It includes not only the action itself but the surrounding feedback that confirms status or guides next steps. Microinteractions often rely on subtle motion, timing, and sensory cues to communicate intent and results.

Core elements of a microinteraction include a trigger, rules or logic, feedback, and states. The trigger starts

Common examples include a button ripple on click, inline validation checks, loading indicators, progress bars, subtle

Design considerations emphasize consistency, performance, and user comfort. Respect user preferences for reduced motion and accessibility

Impact and evaluation focus on perceived responsiveness, task success, and user satisfaction. Designers measure timing, reliability,

the
interaction
(such
as
a
button
press
or
a
toggle).
The
rules
determine
outcomes
(success,
error,
or
progress).
Feedback
conveys
the
result
(visual
change,
sound,
or
haptic
response),
and
states
show
context
over
time
(idle,
active,
success,
or
failure).
Types
of
feedback
vary
from
visual
(color,
shadow,
or
motion)
to
tactile
(vibration)
and
auditory
signals.
hover
animations,
and
onboarding
hints.
These
interactions
aim
to
make
the
interface
feel
responsive,
guide
user
actions,
and
reduce
perceived
wait
times
without
adding
friction.
needs,
ensure
keyboard
and
screen
reader
compatibility,
and
avoid
distracting
or
misleading
cues.
Overuse
or
inconsistent
microinteractions
can
hinder
usability.
and
error
rates,
often
refining
microinteractions
through
user
testing
to
maintain
a
coherent
and
accessible
experience
across
devices.
Microinteractions
are
a
bridge
between
macro
workflows
and
day-to-day
usability,
shaping
how
users
feel
about
a
product.