metaverses
A metaverse is a collective, persistent virtual space accessed through a variety of interfaces, including virtual reality, augmented reality, desktop, and mobile. It comprises interconnected environments where users inhabit avatars, interact with others, create or trade digital objects, and experience real-time events across multiple locales.
Originating in science fiction and popularized in the 2020s, the concept builds on precursors like Second Life.
Technologies used include immersive interfaces (VR and AR), real-time networking, cloud rendering, and user-generated content. Some
Prominent examples include Meta's Horizon Worlds, Roblox, Fortnite, Decentraland, The Sandbox, and VRChat, with enterprise efforts
Critics point to accessibility barriers, privacy and security concerns, content moderation challenges, and potential market fragmentation.
The metaverse is viewed as a growing ecosystem for social interaction, entertainment, education, and commerce, though