Mesh
Mesh refers to a discrete representation of a geometric space, consisting of interconnected elements that approximate the shape of an object or region. In mathematics and computer graphics, a mesh is typically a collection of vertices, edges, and faces that define the surface or volume of a shape. Faces are usually polygons, with triangles and quadrilaterals being most common.
Polygon meshes are widely used in 3D modeling and rendering. A vertex is a point in space;
Mesh generation and processing aim to create or improve a mesh for accuracy, efficiency, or quality. Algorithms
Quality is assessed by metrics such as element shape quality (aspect ratio, skewness), size variation, and checks
Applications span computer graphics, geometric modeling, finite element analysis, computational fluid dynamics, and scientific visualization. In