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Delaunay

Delaunay triangulation is a triangulation of a finite set of points in the plane, or of points in higher-dimensional space, in which the circumcircle of every triangle contains no other input point. It is named after the Russian-born French mathematician Boris A. Delaunay, who introduced the concept in 1934. In the plane it tends to avoid skinny triangles and maximizes the minimum angle of the triangles, producing more well-shaped elements for many point distributions.

One of its key properties is its dual relationship with the Voronoi diagram: the Delaunay triangulation is

Computing the Delaunay triangulation can be accomplished by several algorithms, including divide-and-conquer, incremental insertion with edge

Applications are widespread in computational geometry, computer graphics, geographic information systems, and engineering. Delaunay triangulations underpin

the
geometric
dual
of
the
Voronoi
tessellation
of
the
same
point
set.
Conversely,
the
Voronoi
diagram’s
edges
are
perpendicular
bisectors
of
Delaunay
triangle
edges.
The
Delaunay
triangulation
generalizes
to
higher
dimensions
as
the
Delaunay
tessellation,
defined
by
the
empty
circumsphere
condition
for
simplices.
flips,
and
randomized
methods.
In
two
dimensions,
the
typical
time
complexity
is
O(n
log
n)
for
a
set
of
n
points.
Robust
implementations
address
degeneracies
(co-circular
points)
and
numerical
precision
with
exact
predicates.
mesh
generation
for
finite
element
methods,
interpolation
schemes
(such
as
natural
neighbor
interpolation),
surface
reconstruction,
and
spatial
analysis.
Variants
include
constrained
Delaunay
triangulations,
which
incorporate
specified
edges
or
boundaries.