meshdependency
Meshdependency refers to a situation in computer graphics and related fields where the creation, manipulation, or rendering of a 3D mesh relies on the availability and integrity of other related meshes. This dependency can manifest in several ways. For instance, a complex object might be composed of multiple simpler meshes that are assembled together. The final object's appearance and functionality are entirely dependent on all its constituent parts being present and correctly positioned.
Another common scenario involves hierarchical modeling, where child meshes are parented to a master mesh. Transformations
Dependency can also arise in procedural generation systems. A mesh generated through algorithms might have internal