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m128

m128 is a shorthand term used in computer programming and documentation to denote a 128-bit SIMD data type or register, most commonly in the context of x86 processors’ SSE (Streaming SIMD Extensions). In practice, m128 often refers to the C/C++ data type __m128, which represents a 128-bit SSE register and is used with compiler intrinsics to perform vectorized operations.

A 128-bit width can accommodate various element configurations depending on the instruction set and data type

Programming with m128 typically involves intrinsics provided by headers such as immintrin.h or xmmintrin.h in C/C++.

Historically, m128 references arise from the first generation of SSE, which introduced 128-bit XMM registers (XMM0–XMM15).

being
operated
on.
Common
interpretations
include
four
32-bit
floating-point
values
(single-precision),
two
64-bit
floating-point
values
(double-precision),
or
other
element
sizes
such
as
eight
16-bit
integers.
The
actual
interpretation
is
determined
by
the
specific
SSE
instruction
being
used,
for
example,
adding
four
floats
with
_mm_add_ps
or
adding
two
doubles
with
_mm_add_pd.
These
intrinsics
map
directly
to
SSE
instructions,
enabling
explicit
vectorized
operations
like
loading,
storing,
arithmetic,
and
comparisons
on
128-bit
vectors.
For
example,
_mm_load_ps
loads
four
32-bit
floats
from
memory
into
an
__m128,
while
_mm_store_ps
writes
them
back.
SSE2
expanded
capabilities
to
handle
doubles
and
integers.
While
newer
SIMD
extensions
(such
as
AVX)
use
wider
registers,
128-bit
m128
types
remain
common
for
compatibility
and
certain
performance-tuned
code
paths.