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lutestyle

Lutestyle is a term encountered in digital imaging and computer graphics that refers to the characteristics or configuration of applying a look-up table (LUT) to color data. A LUT is a mapping from input color values to output color values used for color grading, correction, or creative looks. The exact meaning of lutestyle is not standardized and can vary by software and workflow. In some contexts it denotes the chosen LUT profile or palette (for example, a cinematic or vivid style) and the parameters used to blend or apply it.

In shader or rendering pipelines, lutestyle may be a parameter that selects among predefined LUTs or modifies

Practically, lutestyle can influence color fidelity, contrast, saturation, and the overall mood of an image or

how
the
LUT
is
combined
with
the
base
color.
This
can
include
decisions
about
applying
the
LUT
in
linear
versus
gamma-corrected
space,
or
whether
to
apply
additional
tone-mapping
or
color
adjustments
alongside
the
LUT.
In
post-production
and
game
engines,
lutestyle
often
corresponds
to
a
preset
or
a
set
of
options
that
tailor
the
look
without
altering
the
underlying
color
management
framework.
scene.
It
is
typically
part
of
a
broader
color
grading
workflow,
and
its
effects
depend
on
the
software
and
pipeline
being
used.
Users
should
refer
to
platform-specific
documentation
to
understand
how
lutestyle
is
implemented,
what
value
ranges
are
accepted,
and
how
it
interacts
with
color
spaces
and
rendering
processes.
See
also
Look-Up
Table,
Color
grading,
Color
management,
Shader.