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lowestlatency

Lowestlatency is a term used to describe systems and methods that minimize the time between an input event and its observable result. It encompasses end-to-end latency across networks, data processing, and application layers, and is commonly measured as one-way delay or round-trip time, with attention to tail latency (such as the 95th or 99th percentile).

Latency is determined by the physical and logical path data travels, along with queuing delays, processing

Techniques to achieve lowest latency include reducing hop count by deploying edge computing closer to users,

Applications include finance, gaming, real-time communication, robotics, and industrial automation, where faster response times can improve

See also: latency, real-time computing, edge computing, quality of service, network optimization, tail latency, RDMA.

time,
and
protocol
overhead.
It
is
distinct
from
throughput
and
jitter,
though
interrelated;
a
system
with
low
average
latency
may
still
exhibit
high
tail
latency
if
performance
variance
occurs.
selecting
low-latency
transport
protocols,
and
minimizing
protocol
overhead.
Kernel
bypass
and
user-space
networking
(such
as
DPDK,
SPDK,
and
eBPF-based
paths)
can
cut
processing
delays.
Real-time
operating
systems
or
tightly
tuned
schedulers
help
guarantee
prompt
task
handling.
Hardware
acceleration
(FPGAs,
ASICs,
NIC
offloads,
RDMA)
reduces
processing
time
in
the
data
path.
Methods
like
zero-copy
memory
access,
memory
pinning,
and
aggressive
prioritization
and
quality-of-service
controls
further
limit
delays.
Efficient
serialization,
preallocation
of
resources,
and
minimizing
queuing
also
contribute
to
lower
latency.
outcomes.
Balancing
latency
with
reliability,
security,
and
throughput
remains
a
key
challenge,
and
measurement
requires
comprehensive
end-to-end
instrumentation
under
realistic
load
conditions.