livssimuleringer
Livssimuleringer, also known as life simulations, are a genre of video games that focus on simulating aspects of real-life activities and experiences. These games typically involve managing various aspects of a virtual life, such as work, relationships, family, and finances. The primary goal is often to achieve a high quality of life, which can be measured through various metrics such as happiness, wealth, and social status.
The genre originated in the 1980s with games like "SimCity" and "SimAnt," which allowed players to build
Livssimuleringer games often feature open-ended gameplay, encouraging players to explore different paths and outcomes. They can
Despite their popularity, livssimuleringer games have also faced criticism for their potential to promote unrealistic expectations