konstruksjonsmønster
Konstruksjonsmønster refers to a design pattern used in software engineering. It is a general, reusable solution to a commonly occurring problem within a given context in software design. These patterns are not finished designs that can be directly transformed into code, but rather descriptions or templates for how to solve a problem that can be used in many different situations. The term "konstruksjonsmønster" is a Norwegian translation of the English term "creational pattern."
Creational patterns are a category of design patterns that deal with object creation mechanisms, trying to
Singleton ensures that a class only has one instance and provides a global point of access to
Understanding and applying konstruksjonsmønstre can significantly improve the design and maintainability of software systems by promoting